There are movies that challenge your imagination to an extent that you end up believing in the unreal. Sucker Punch is not one of them. Yet, most of the movie seems like a game developer's ultimate fantasy. It almost seems like director Zack Snyder has an obsessive fetish for gaming and making this movie was just a way to indulge in the same. And like most movies of this genre, if you try to look beyond the thrilling application of VFX and gaming visuals, you see very little.
Sucker Punch begins with a slow-mo montage, accompanied by excessively dramatic hamming, as you follow the story of Baby Doll (Emily Browning) who is forcefully sent to a mental institution by her step father. And her twisted journey begins from that point on. For most part of the movie, this graphic version of the rabbit hole seems like a gentleman's club, which is a warped idea to begin with. Baby finds friends at this fantastic place who become her aides in her metaphoric struggle to escape. Yes, metaphoric as
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